I have tried to draw the character for the character walk really carefully in order for neatness, I plan to carry on drawing this way and then shoot the walk on doubles. I tried to make the characters belly bounce as he walked to emphasize his weight. I am quite pleased with this first part of the walk and aim to keep it neat and tidy as I continue.
Animation Principles Year 1 Semester 1
Saturday, 24 December 2011
Tuesday, 13 December 2011
Character Walk- Steps 2
This is a bit more of the steps animation, I am not happy with the way the character moves his head, I aimed to get a sweeping head movement as he moves his head from side to side, I am also unhappy with the way the character moves when he reaches the steps, he stretches his leg and a knee isn't present, this will prove hard when trying to animate him pushing off to walk up the stairs. The arm also shrinks as it moves down to his side, and the head is constantly changing, also the stairs seem to mysteriously grow, I am going to have to re-do all of these mistakes in order for the animation to be at a good standard.
Thursday, 1 December 2011
Character Walk- Steps
This is part of my character walk, here the character is walking towards the steps, I tried to incorporate a head swing to make the character look content and happy as he walked, however the frames for the when the head turned away werent drawn correctly, therefore I'm going to have to re draw the heads for those frames, I hope to make the character unsure of the stairs and quite cautious when climbing them.
Tuesday, 29 November 2011
Character Walk- Balloon
This is a brief outline of how the character will encounter the balloon in the character walk, watching this I discovered that the character just grabs the balloon as he walks past it, I need to add some character to the scene (such as the character stopping and getting a good look at what he has just seen) I then need to animate how the character is walking now that it has found a balloon as it must have an affect on the characters walk, I will modify this walk so that the character walks in a different way, I also need to add more frames of the character walking with the balloon and then think of a way of moving onto the next scene of the walk.
Wednesday, 23 November 2011
Life drawing 360 animation
In the life drawing class we went around the room moving to the left and in each chair we drew the model from a different angle, we kept doing this until we got back to our own seats, I have since then line tested my frames and ended up with a 360 degree pan of the model laying down. I am quite surprised at how this has turned out.
Character Walk- Progress so far
I wanted to test the character walk to see how it looked so far, From this test I think I might start with a different object, I shot this walk on doubles to slow the characters walk down therefore suiting the character due to his size. However timing the animation to 24fps I forgot to add a frame to compensate for the 25 fps frame rate. I need to make sure I keep the floor straight along with the shape of the character which needs to be consistent throughout!
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